Animation: Unity

 

Unity is the most attractive tool that I’ve learned this semester. I decided to focus on Unity through my academic years. As a beginning, I will study and explore Unity during winter vacation. In this assignment, I succeeded to implement control panel, following camera, and randomly changing color along with object collision. Below is “Joohyun World” and I would like to invite you my bizarre world.

 

I imagined to use sphere as a main character, and made covered it with earth texture. The background is covered with under sea image so that the whole place could emit the distinctive atmosphere. Earth moves with the direction button, and user can explore the space. Several characters are made in unusual tone & manner, such as dancing soldier and vampire, zombie, and fish.

I made a interaction cube whose color changes randomly whenever it meets Earth. I searched the collide detection, random code is used.

 

 

 

 

Documentation of short video

Title : Contact

Concept : Inspired by the contents of golden records which is loaded up in NASA’s Voyager. Masking and key light function from after effects are mainly used.

 

NASA’s golden record

Golden record : https://voyager.jpl.nasa.gov/golden-record/whats-on-the-record/

 

 

Our intention is to make the twisted ending. So, the film starts with the ECU(extreme close up) size and slowly moves back to capture the scenes out of the frame. Sounds from the real golden record are partly used and all video resources are originated from the contents of golden record.

 

 

Final version <Golden Record>

 

 

 

Week 3: conceptualization & brainstorming

Ideation for short animation film

Greatly inspired by Andrew B Meyers’ work, I would like to variate this concept for my project. What I need is masking skill, and abstract storyline to make stylish feelings.

What I’ve imagined is fixed frame positioned inside the galley, and the lots of diverse variations inside the frame. The core concept comes from “Depaysement” which is the coexistence of objects that cannot be placed together in real life. By putting different objects and environments inside the frame, I would like to create the distinct feelings.

 

Every transition of content would be led by audience crossing the frame, or other external elements moving one side to another side of the frame.

 

Week 2: Character design & storyboard

character design

 

I would like to make a simple story of alien in a fantasy world(virtual world). What I’ve imagined is oriental character expressed as spiritual object such as ghost, not in horror but through humanistic context. So, it has to be cute and engaging. I referred to the existing character from スタジオジブリ|STUDIO GHIBLI ‘s animation. I would like to combine the shape of Kaonashi, and the face of Korean traditional mask, to create the whole new character.

 

This character lives in the virtual world that has nothing but vacant and infinite place. I would like to create simple story with these elements. The output of the short film is expected to has no dialogue so story must be proceeded with behavior and desire of the character.

 

2D character final

Stop motion

Week 1 : stop motion

For the first assignment, our team decided to create short stop motion animation about apple tree. Tree grows and the flower changed to real apple, suddenly eaten by unidentified worm. Dragonframe and adobe premiere are used.